Dwarf Fortress Strange Mood Not Getting Items (2024)

1. DF2014:Strange mood - Dwarf Fortress Wiki

  • Overview · Caveats · Demands · The mechanics of moods

  • xTATTEREDx  · +FINE+  · *SUPERIOR*  · ≡EXCEPTIONAL≡  · ☼MASTERWORK☼

2. 23a:Strange mood | Dwarf Fortress Wiki | Fandom

  • Each artifact will require between one and ten materials to complete. If the moody dwarf remains idle, then the necessary materials are not available. Press ...

  • Template:QualityTemplate:Av Periodically, individual dwarves are struck with an idea for a legendary artifact and enter a strange mood. Dwarves which enter a strange mood will stop whatever they are doing and pursue the construction of this artifact to the exclusion of all else. This will be based on a particular skill that creates a finished end product that can have a quality, rather than intermediary material such as bars of metal or raw food. They will not stop to eat, drink, sleep, or even

3. Strange mood wants items I have, yet won't craft? (resolved)

  • Meer resultaten van www.bay12forums.com

  • Strange mood wants items I have, yet won't craft? (resolved)

4. V0.31:Stonegears/Strange moods | Dwarf Fortress Wiki | Fandom

  • Preparing for and dealing with strange moods. To maximize the chance of a moody dwarf getting all the materials s/he needs, try to always keep on hand at least ...

  • Back to the main tutorial page Every once in a while one of your dwarves will enter a strange mood, a supernatural inspiration to make an artifact. Upon being taken by a mood, a blinking "!" will appear over the dwarf, and s/he will go claim a workshop appropriate for the type of artifact they want to make, kicking out the workshop's current user if there is any; if there is no appropriate workshop the dwarf will just stand there until someone else makes one. Once a workshop has been claimed s/h

5. Strange mood, what do I need? - Bay 12 Games

  • 16 jun 2023 · Moody dwarfs grab things in order, so if they're hung up on only one item then they don't work farther down the list until they get the first ...

  • Strange mood, what do I need?

6. 40d:Strange mood - Dwarf Fortress Wiki

  • Types of moods · Demands · The mechanics of moods

  • v50.13 · v0.47 · v0.34 · v0.31 · v0.28.181.40d · v0.23

7. strangemood — DFHack 50.11-r6 documentation

  • DFHack tools. Previous ... Ignore normal strange mood preconditions (no recent mood, minimum moodable population, artifact limit not reached, etc.) ...

  • Trigger a strange mood for the selected unit that will cause them to become a legendary armorsmith.

8. 0006420: Strange mood requests don't take item dimension into ...

  • ... Dwarf Fortress, Dwarf Mode -- Moods, public, 2014-01-26 16:48, 2014 ... Any mood requesting metal decoration - NOT handled 10. Any mood requesting cloth ...

9. Strange mood dwarf fortress - multimediafas

  • If he can't find the item he wants, he will sit in the workshop and mope. Sometimes this can be as simple as "any wood" or "any stone" or complex as a certain ...

  • If he goes insane and becomes an NPC, however, you are in trouble. If he goes on a rampage, but remains a citizen, you should keep him locked in there until he dies of natural causes. If he goes...

10. Strange Moods - Ludeon Forums

  • 21 mrt 2015 · I just wouldnt advertise as a straight feature out of dw but as a way to get unique items or resources. ... Why not make a mix of the dwarf ...

  • Strange Moods

11. Problem with strange mood. - Bay 12 Games

  • 13 apr 2020 · Cloths, which were used in hospital's activities can become not usable, because of invisible wear. Try making some new ones of each type. Are ...

  • Problem with strange mood.

12. A Strange Mood – The Couple's Dwarf Fortress Podcast

  • We've got so much going on! Drew has a metropolis, Kristin has a city, and we have all the encounters that go along with a larger population! Forgotten beasts, ...

  • The Couple's Dwarf Fortress Podcast

13. 0000857: Dwarf in strange mood requests rough gems twice, does ...

  • 8 apr 2010 · He may want a specific metal. Check his preferences. And he won't grab the second item unless he has the first. (0004926) · Nobu (reporter)

  • Eventually went insane, so the solution is unknown.

14. Page 2 – The Couple's Dwarf Fortress Podcast - A Strange Mood

  • After a long break, we've spun up new Dwarf Fortress worlds and are getting back into the swing of things. ... getting an apology and not much else right now.

  • The Couple's Dwarf Fortress Podcast

Dwarf Fortress Strange Mood Not Getting Items (2024)
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